Joined by the Stig, and with Gordon gainfully out-of-work, the Directors knock the technology into shape and produce a first, working demonstrator. It’s trialled at the Suede Bar in London, with a select group. The feedback is mostly about the game itself – which tells us that the product works. The game “Hosepipe Hero” was eventually put on the back burner (?) after 6 months. Our latest game took 4 weeks to develop!








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